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Thanks for your comment!

Quantum Jump was a british band in the 1970s and one of their song was called “Lone Ranger”, that’s the reason you are playing a “quantum ranger” trying to gather his items

You also have a “quantum jump”, the higher it is, the higher you can jump

For animations and collisions, it was just a matter of time and knowledge sadly, being our first time making a raw game directly from Direct X9 API

I actually did not know about that band, that’s a neat tie in!

I totally feel you on the time aspect, it’s hard to prioritize stuff even when you have a month. I ended up not adding a kill condition so you have to restart my game if you fall too far 😂