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Looking for Art, Animator, Music, Sound help.

A topic by Fanttum created Jun 16, 2019 Views: 498 Replies: 10
Viewing posts 1 to 4
Submitted

Hey allies! 

Excited to be attempting this game jam and would love some help. 


First off I'll explain the idea I've been working on myself so far. 

It's a top down action adventure Zelda like and your party members will actually be your items and abilities. Here's a quick test gif so show off the playable elements I've put in so far. 



I'll mainly be taking in ideas from Glinny's recipe, but maybe a few from Cahrsurraurher's that I liked ;) 

- You have a 1% chance to not be able to double jump. ( I won't have jumping, so instead you have a 1% chance your sword, item, or action input won't work but something bad may happen)

- The first waterfall you discover has a secret cave, but the following 23 do not. 

- Instant death from touching the SIDE of a spike. Not the dangerous points, but the side of the spikes.

- Every loading screen is a bright blank white screen.

- The final boss of the game is a character first introduced directly prior to the final boss fight. 

- There’s a cutscene where all the characters in your party hear news of a death of an NPC that was mentioned once before in the story. They all act incredibly devastated even though this character was insignificant. 

- No buildings can be entered. Anytime you attempt to enter one your character says "It's not the right time for that" 

SLOGAN: Get ready to explode your balls into a firestorm of dust and skeletons. 

CELEBRITY LIKENESS: Justin Bieber as "Squeelin" Shay Higgins

- Deep bass “ooohhh nooooo!” every time you die

MAYBE these

  - The game has a hunger meter, every time your character is hungry a loud stomach grumbling sound effect will play. This sound effect can drown out important pieces of dialogue or other important sounds.

- Every town has a mandatory Bad Anime Hot Spring scene.

- The 'Interact' button to talk to an NPC is the same button as 'Use Consumable Item', which is a precious resource. (shouldn’t be too hard but what item??)

- The character sprites in the overworld don’t look like the character portraits in the menus

- There is a minor NPC early on in the game that shares the exact character model as the player. This is never explained or acknowledged by anyone in the game.

- Redeeming codes found under the cap of participating Mountain Dew beverages unlocks powerful armor covered in Mountain Dew branding. If you abstain from the promotion, your party will occasionally comment about how good a Mountain Dew would taste about now.



I'm an experienced game developer and designer but need help with any of the art stuff. 

So character design, animation, environmental art, music, sounds, etc. 

If you are interested let me know and show off some of your past work here! Might be getting a bit of a late start here but E3 sure was a thing last week :) 

I'm a little late to the party, but for music, would you be at all interested in chip tune, 8-bit music a la Famitracker? It's an authentic NES style program, Jake Kaufman used it for the Shovel Knight soundtrack for example. Narrow, I know, but after the most recent EzA Podcast, Kyle's suggestion to come and offer help made me realize I should give it a shot. I'm an extreme amateur, tried composing for a game with some buddies a couple years ago but that fell through pretty early on the programming end. Some past work here, for said project: https://soundcloud.com/user-62809124

(+1)

Your stuff sounds great!

Thank you for saying so, I  really appreciate it. Frankly, after seeing your post, I was almost too intimidated to say anything  at all for Glinny's Cauldron. But I figured I should give it a try anyway and see if I can have some fun making NES music. If anyone would have it, I'd love the opportunity.

Really hoping you get an opportunity! There is another person in the forum asking for 8-bit music help if you haven't been reached out to yet. L&R!

Submitted

Hey Yes I used to make stuff in Famitracker myself! 

Would love to team up. Do you have a preferred way to collaborate like discord or something? 

Awesome! I can use Discord, tag is Jibunzo#4285. Hit me up, and I'll reacquaint myself with Famitracker in the meantime.

Submitted

Ok! I'm actually "BigPlay" on discord so be on the look out for that! 

(+1)

Hiya sorry I’m late, accidentally posted in the wrong thread. I'm interested in doing some character artwork! I'm a 3D Generalist that can do some drawings. Here's my artstation:  https://moon-scape.com/


Anything you need 3D or 2D lemme know!

Submitted

Wow your stuff is really good! Do you do any animation as well? 

And how long does it take you to make stuff like that? 

(+1)

Hey all, I would love to add female or kid or creature voices to your games if you're interested.  https://drive.google.com/open?id=1Z4chv5G2KlNOmBksZ_k5GLYwzWomxfVT

https://drive.google.com/open?id=1sRt1qDMfLbA6Uy_Z52P2Uyb7rcC6Tyy6 

I can do a lot of different voices and accents and have recording and editing equipment and a lot of time this weekend with a 4-day holiday... Let me know. Thanks! L&R