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I think they mean the extra lives? Personally, I think the final game should just have an option to play with/without unlimited lives.
Making lives act like collectibles sounds interesting, I guess if you wanted to you could track how many lives were found in each level so completionists get a sense of accomplishment for finding them all

thanks for clarifying my point, i was thinking of that in a lore sense since we did see that lives were used to make juice for the kings live off of before runmo did a runmo