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Cute game. Managed to figure things out eventually but yeah, wall of text was a bit much right off the bat. Is there a pattern to the input causing new cables to spawn? It didn't feel consistent if there was which was frustrating given the game is score based.  (ie. the number of correct presses till the next cable appears).

Thank you for the feedback! No, as it stands there is no 'pattern' of any sort, just a given chance. I do agree that that is slightly annoying at times, since one could just have a string of bad luck, but I kinda had a second player in mind while deciding this. With a set number of presses, I thought the second player might feel a little bit useless, but with the chance thrown in, there would be more of a reason to have one. However you are correct, most people will probably play this alone and a given pattern may create a simular effect. Ill keep this in mind and see if that may be a suitable compromise.