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The idea for the game seemed nice but the sudden thrust into the mechanics and the unclearness and eyesore of a row of text throws me off. The game’s nice but if you took more time to teach each mechanic and how they work, it would work out for a game such as yours. There’s also the lack of an undo and reset to deter other players away from the game… Nice idea but not nice enough of an execution.

(+1)

I agree, If i go back i will add tooltips over each tool and also create intro screens to the first few levels to introduce the tools one by one. I chose to leave out the undo button since it would make the game far too easy since you could just keep redoing an operation until you get what you want. Reset button would have been good though.