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Thanks for pointing that out! I did a little fix that I hope it works now. This project was somewhat put on hold for now as we couldn't really figure out the proper way to move it forward, but I think this proof of concept is still fun. Also Upheavel looks amazing! I've wishlisted it and hope it's a success.

Thank you, your fix worked for me! :D It is a very nice proof of concept! I really liked the tactical grid combined with the visual novel-style combat choices. None of the HP bars went down for me, i.e. it didn’t look like anyone was taking damage during the fight, either my characters or the dockers–I’m not sure if that’s a bug or just wasn’t finished for the demo, but I thought I’d let you know.

Thanks for wishlisting Upheaval! <3 I appreciate your well wishes! :)