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I didn't get the VHS reference there must be something I missed but this menu just ended up being distracting. I found myself only seeing the insert VHS message and the menus other than the text I actually had to read.  Maybe you should consider a better place to have the menus or if the VHS message has a gameplay value, then it should only be visible at the time it can be used. Other than that not bad...

Not 100% sure I got what you mean. My guess is, you're referring to the fact the UI in the web version leaps to the eye more than the actual game text... that's likely related to the web version being downsized to better fit the screen. Had planned to mitigate the issue at a later stage (I'm presently focusing on rolling out the full second chapter), since however I could easily get rid of it by tweaking a few things here & there... well, I might give priority to that point. A distracting UI is a bad UI after all.

Other than that: the VHS reference is (sort of) a pun to the fact, if you end up with a bad ending (ie. the MC dies) you *might* get a hint on how to avoid such unfortunate conclusion, and that would come in the form of a VHS recording.  Should you ever get there & should you happen to be a fan of Dick's novels you may also possibly guess a major source of inspiration for the whole project, uh.