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The level rotation is really cool and done super well. The dog was nice and I really like how game looks. However, I'd prefer it if movement was a bit faster but that could just be me :)

Hey thanks for checking me. Its not you, i am moving the dog through Unity's animator OnStateUpdate and while its great on Editor its f**** on webGL. I dont know why it does that as is a very simple rigidbody.Move. I wanted to try something different for a change :/