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Thanks for playing and thanks for the feedback! I definitely agree later on I would have liked to have a few more different enemy types and movement patterns but jam timeline I just made them all the same :P  and I did notice the delay happening when I was play testing it, I'd have to go back and check how I did the code to see if there is anyway to make it update faster or stop quicker when you die would make things play better for sure!

Still great job on it. :)