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Overall, a very nice worldbuilding and tone, pretty different if compared to mudane hexcrawling. The flavour in this is cohesive, and feels like an ongoing story.

Fun fact, I got ruins for the 9 first days straight. I guess I was lucky. Also, got lots of food. I even got in doubt if I need 1 or 3 meal per day.

I started reading and playing with 2nd ED files, but I found skills and combat easier to understand on the old file. Indeed, I guess EP cost for skills is missing in 2nd Ed.

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I'm glad you enjoyed the adventure! 
Wild amount of ruins in a row!

And for EP on skill, just so folks don't get confused reading this; Skills still require EP to use. They just use different amounts and you'll learn more about those skills when you obtain them (and by reading the item catalog). In the first edition, they were all on one page and many folks confused this with already having access to them all (which is not the case, you earn/find them as you play) So I had to rearrange things a little bit. Anyways, glad you had fun! Curious to hear what you have to say about MIRU 2!

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I still need to by Miru 2, but will do next month.
I guess my confusion came due reading as little as possible before playing. Like the fight clubs, when I first read about them I already was in day 25+ (my second village), so I didn't trained them in first third of playthrough.

I guess a second run would be much smoother, once I'm familiar with the system.

Deleted 279 days ago