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(+1)

The bow mechanic is really fun to play with. The voice overs and cutscene is really good. The sound effects are also on point. The second dimension doesn't really have any significance to the story. But I always appreciate having more enemies to shoot at with the bow. A soldier went through wall ( Maybe he used the dimension shift magic? XD ). Some music would be great.

Overall, great game.

Lol thank you. Yeah I was having issues with unity's nav mesh system so I had to write my own pathfinding system and I didn't include object avoidance just due to time. It was something I had in the backlog but I was ok with not having it if it came down to time. Music would've been great too.

Glad you liked it :)