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Mac version runs automatically in full screen only and I'm unable to get to the options button to do anything about it or the resolution. Suggestions?

Sorry to hear that! Here's how you can change the options manually:

  1. Go to /Library/Application Support/Godot/app_userdata/Ritual Bound
  2. Open config.json with any plain text editor
  3. Change "fullscreen":true to "fullscreen":false
  4. Save the file and relaunch the game

Let me know if that fixes the issue!

No config.json file there (that may be part of the problem)

From godot.log (in the logs folder)

Godot Engine v3.5.1.stable.official.6fed1ffa3 - https://godotengine.org

OpenGL ES 3.0 Renderer: Apple M1

Async. shader compilation: OFF

ERROR LOADING CONFIG FILE: 7 

Falling back to default config.

Loading GVars state from user://save.json

ERROR LOADING GVARS FROM DISC: 7

ERROR: ERROR @ DIALOG REGISTRY: Error 7 trying to open json (res://Data/Dialogs.json).

   at: call (modules/gdscript/gdscript_functions.cpp:775) - ERROR @ DIALOG REGISTRY: Error 7 trying to open json (res://Data/Dialogs.json).

ERROR: ERROR @ DIALOG REGISTRY: Error 7 trying to open json (res://Data/DialogJSON/book_dialogs.json).

   at: call (modules/gdscript/gdscript_functions.cpp:775) - ERROR @ DIALOG REGISTRY: Error 7 trying to open json (res://Data/DialogJSON/book_dialogs.json).

And for curiosity's sake (since I had run the 1.0.1 version, I tried running the 1.0.0 version, and it doesn't seem to generate it either

Thank you for the logs! We'll look into it!