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(+2)

Interesting game. I like the simplicity of it yet requires careful strategic usages of your resource because it is so easy to lose them. Took a bit to realize that some carrots can actually eat the bugs and that I was throwing them in the pit rather than selling them. :P lol

Nicely done. 
If this is a project you want to continue working on, may I recommend adding stages where you introduce the different types of carrots, things that can be bought, and levels that teach you each mechanics by putting them as goal.

Something like:
Level 1:
- Goal: make $5 dollars
- No pit, no other items to buy
- Only a few seeds and you have to keep your carrots alive until they reach their potential and you can sell them to make the right amount of money etc.

(+1)

Thank you so much for playing! I'm glad you enjoyed the strategy aspect of it!

I do agree that there are some features which are not explained too well in-game, so I like that idea of adding challenges to introduce different mechanics to the game! It could help a lot more than just reading instruction or being forced through a tutorial!