Interesting game. I like the simplicity of it yet requires careful strategic usages of your resource because it is so easy to lose them. Took a bit to realize that some carrots can actually eat the bugs and that I was throwing them in the pit rather than selling them. :P lol
Nicely done.
If this is a project you want to continue working on, may I recommend adding stages where you introduce the different types of carrots, things that can be bought, and levels that teach you each mechanics by putting them as goal.
Something like:
Level 1:
- Goal: make $5 dollars
- No pit, no other items to buy
- Only a few seeds and you have to keep your carrots alive until they reach their potential and you can sell them to make the right amount of money etc.
Thank you so much for playing! I'm glad you enjoyed the strategy aspect of it!
I do agree that there are some features which are not explained too well in-game, so I like that idea of adding challenges to introduce different mechanics to the game! It could help a lot more than just reading instruction or being forced through a tutorial!