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I loved the pixelated style & how they made the real-life & game elements appear more cohesive :D not sure about the gameplay being exclusively a single dice roll - would be interesting to add other attacks that all have certain probabilities depending on the outcome of the dice roll to bring this further. Thanks for creating this!

Thanks mate. 

I agree with you and with all many others that pointed at the same main weakness of the game:  rolling just one dice is not really fun :-).

The original TTRPG (my game is based upon)  is based on rolling one dice; however I probably oversimplified the game, letting some "decision" be taken in background  (i.e. what you will find in the next room, which type of enemy, which item, etc.) and leave to the player only to roll the dice to fight.

In any case, while testing the game, I realized that adding some other "perks" would beneficial. So, in the future, I may enhance the game fucusing mainly on the playability and enjoyability

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