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(+2)

I like the shifting perspective boss fight idea, but the attack patterns are kinda predictable. Also in the top-down view there is not much space to move and avoid projectiles, as the ship itself is kinda big. Anyway I liked the ship and boss graphics, good job!

(1 edit) (+1)

Yes! I knew the ship was too big! That's in my to-change list for sure :) (The hitbox is actually smaller but it should be represented)
Glad you liked it, thanks for playing!