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Nice game, enjoyed the possessing mechanic, and you balanced it well with ensuring enough traps, or enemies, were around to not get stuck. 
It did take me a bit of thinking at the end to figure out how to win, but that gave me a sense of achievement when I did :).
Nice job, well done! :)

Thank you for your feedbacks and glad you enjoyed the experience! :) 

Yes, level design took a few iterations before we felt it polished enough to publish it. We learned a lot during that process!