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General Questions Sticky

A topic by Gila RPGs created Dec 15, 2022 Views: 6,181 Replies: 119
Viewing posts 21 to 46 of 46 · Previous page · First page

Question: "Erupting Flame" is listed as "enemy" only at 6.  If it's 4,5, will Engraved in the same place also take damage?

Developer

The Engraved does not take harm from the 4 and 5 of Erupting Flame.

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Hi!

I bought the physical game at a store. I didn't understand the realms when read it... until I realised that there are donwloadable with the pdf version of the game. Is there any option to buy the realm atlas separately? Or I must buy the pdf version too?

Thank you so much.

Developer

Hey! Shoot me an email at gilarpgs at gmail dot com and I'll get you a PDF key!

Hey there, I bought the physical book at a store last month , and later discovered it was on itch.io. I'm going to email you about a key as well!

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Hey Any chance for community copies would love to play the game but I'm going through hard times financially

Hey y’all! 
I just received my RUNE Kickstarter package and I am so excited to start playing, but I want to make sure I understand if there is an intended “order of operations” for what I should be doing.

I set up my character with random starting equipment, and then should I be following a certain set of steps to make my way through the realm or am I able to choose any of the actions between Exploration and Combat?


Thank you!

Developer

Hi!

You don't have to select your starting equipment randomly, unless that's what you wanted to do.

After that, you pick which realm you want to explore first. I recommend the Grim Coast included in the book. From there, read the opening pages of the realm. It will teach the realm's rules and anything you need to know. When you're ready to start, you start at Point 1 on the map, and are in exploration mode. You can move between connected points, completing actions, until you do a fight and go into combat mode. Do that again and again until you kill the rune lord!

(+1)

Thank you so much! This makes perfect sense I am so pumped! Thanks again!

A quick intent question, because I'm second-guessing myself! The Red Crown allows you to deal +2 Harm if you've got foes adjacent to you. 

I've been assuming that (a) The Red Crown can't increase your Harm dealt if you don't deal harm, and (b) the Red Crown's harm bonus doesn't apply to secondary effects such as the axe's Cleave; rather, it increases primary Harm from your weapons. But as I think about it, I'm really unsure what the intent is! Am I reading the rules correctly? 

Developer

A. That's correct, it can't give you +2 Harm if you aren't dealing some sort of Harm to begin with.

B. That one is more open to your interpretation. I can see reading it either way, boosting or not boosting the Cleave damage. Personally, I would read it as only boosting the primary harm of the weapon, and the Cleave effect is still just 1 to the adjacent enemies. But! I can also see a cool reading where the red crown fills you with rage and your Cleave is extra potent. I leave it in your hands to interpret it the way you'd like!

Thanks!

(+1)

Hi! 

I am playing my first game and I have a couple of questions for the Ghoul 4-5 action (Move 2, Harm 1, Gain 1 Health).

- Can the Ghoul gain health above its initial value? (4)

- Is the health action resolved on step 2 (since it is a "non-harm action") or on step 5 (inside "complete other actions")?

Thanks!

Developer

Hey!

1. The intent is that the Ghoul cannot go above its maximum health.

2. This would take place in step 2.

Awesome! Thanks a lot!

Hi again! :) 

A couple of questions about the combat against the Writher:

- Can the Writher place multiple spike pods in the same square?

- If I get a 6 with Erupting Flame weapon, but I don't have any enemy to make the damage to, do I still suffer the 2 harm?

Thanks again!

(I am already loving the game! :))

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Ok, I think my second question does not make sense. You don't need to assign all your dice to your weapons, right? In any case, I have a similar question about the Red Crown: If the criteria is met, do I suffer the harm even if I don't attack? Also,  do I apply the effect (bonus and harm) every time I attack? Thanks!

Developer

1. Writher doesn't place one in a space that already has a pod.

2. Like you mentioned, you don't have to assign dice. If you can't hurt anyone with the spell, or the crown's effect wouldn't be triggered because you aren't dealing  harm, then you don't suffer the negative consequences. You apply the effect once per round.

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Thanks for the (amazingly) quick answers. I think I got in a comfortable situation in this combat. I already defeated the zealots and I can wait to get range attacks with my Erupting Flame to beat the Writher without getting close :)

Hi!

When you get a death penalty, does it replace the previous one, if you have it? Do they stack, instead?

Thanks!

Developer

I generally play that it replaces the previous one, otherwise it starts to get into a pretty nasty death spiral!

Thanks!

Hi again :)

Does "Erupting Flame" second attack ("Deal 2 Harm to all in your row or column") need line of sight?

Thanks!

Developer

Hello again! My intent with it is that you do not need line of sight, as you are erupting flames all around you and wouldn't need direct line of sight to have that sort of effect.

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Nice, thanks! I also think that makes more sense. If not, sometimes you can get in a weird situation in which you don't have line of sight on the same row/column, but you have if you move to a diagonal, that obviously is of no use for that attack.

Is there a way to generate random realms or stuff? I really like the game but i finished every realm i found pretty quickly.

Developer

There isn't a way to generate random realms because the realms are very intentionally designed. There will be more released in the future!

Oh okay. I guess i will also mess around creating rolling tables and stuff, it wont be as special as designed realms but i think i can make it work.

Quick Question!

In the Grim Coast, I defeated the Necromancer, but the Skeletons got me before I could finish the fight. Since the Necromancer is Unique, but the fight was not over, I'm not sure what to do since the fight is not done but unique enemies don't respawn. I have three thoughts:

1. Necromancer remains dead, and the fight is unfinished and I have to fight the 3 skeletons alone without the Necromance because he's unique.

2. Necromancer remains dead, and skeletons dissipate after killing me so fight is complete.

3. Since the fight was not "completed" the Necromance respawns and I have to fight him and the skeletons again.

I'm leaning towards 1, but I'm not sure and I know I can interpret it any way I choose, but I want to keep it as pure to your intent as possible.

Thanks and really loving this game!

Developer(+1)

The intent was option 2, but I totally see going back to finish off the skeletons as a thing you'd want to do!

Great! Thank! and again, really enjoying the game, cant wait to play Reap as well!

I'm sorry if I'm being annoying, but I have another question.

I saw this text in the book under Range:

"For example, a Sling has a range of 2, meaning it can only hit enemies that are exactly 2 spaces away. The term adjacent is used to describe any space orthogonal to the current or targeted space on the grid. This does not include diagonal spaces."

Does this mean that only adjacent attacks have to be orthogonal, but range of 2 can be diagonal? Meaning if I'm at A1, and a target is at B2, are they 2 spaces away if I count A1->B1->B2? Or is it straight line only? I could see diagonal working in that case since spells and arrows and such should have reach in my opinion, but again I'm trying to keep to the original intent of the rules.

Thanks again and having a great time playing!

Developer

You've got it right, diagonal counts for Range 2!

ok great! that made sense to me so I'm glad I'm digesting the rules the right way. Thanks again for the quick reply!

I have just ordered a physical copy of RUNE and after perusing the Creator document to design realms I have thought about perhaps designing a RUNE realm at some time. I am new to this universe. Is there any suggested documents about the world so that I can get some sense of what content would work. For example, I love dungeon delving would a exclusively dungeon setting be permitted? Could I make up my own monsters or is there a bestiary I should follow?

Developer

You are free to make anything you want for the game! You do not need to worry about building on the "canonical" world of RUNE, and are encouraged to create your own things.

Does the Red Crown Gear provide the +2 harm for each unique harm source? 
I have the erupting flame spell equipped and landed a 4 (hit all same and adjacent for 2 harm). I happen to be surrounded lol. Does red crown add +2 to each hit? 

Developer

Yep, it would add it to each for your flame spell!

Hey! Nice game! I’m curious to know if you considered using a hex grid rather than a square grid for combat? And how do you think a hex grid would change the game mechanics and combat strategies? 

Developer

I didn't make it a hexgrid because I wanted the combat to feel small and for range to matter, even in a 4x4 space. With a hexgrid, many more spaces are adjacent or within range than a square grid, where diagonal spaces would be considered range 2. 

Thanks for replying so quickly, and Happy New Year!

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When you choose your starting equipment and rune, the ones that you didn't select are gone forever right? Or, if you can swap things out, is that only possible at a particular point? e.g. at the sigil, or after leaving/re-entering a realm?

I'm basically wondering whether I can respec this poor idiot of mine or if I'm better off starting fresh with a new engraved XD

PS - Just got lost in the game for hours there and it really did give that soulsy feel in ways that I really wasn't expecting! In particular, going into a fight that I tiptoed through before and wrecking all the enemies while having pretty much the exact same build/gear - that felt like actually getting to know enemy patterns in souls games. Awesome work!

Developer

They are considered gone, as there are no other ways to earn them in the other realms. However, if you want to swap out or respec with some of the other starting equipment, I don't see any harm in trying it! You want to find that build that's the most fun for you before you dive deep.

Thanks so much for the quick reply! To be honest, I like the finality and hardcore approach - part of me really does want to see this character push through a bit more, so I'll persevere before 'starting a new save' XD

Ooh one more question if you don't mind: when you die/rest, only the fights are reset, correct? I'm wondering if search actions that yield consumable items are once-off, which my gut tells me they are.

(Mild spoilers for The Grim Coast below)

My character has: Great Axe, Basic Shield, Strider Boots, and Fate's Hunter. Pretty slow and needs a lot of good rolls! 2 points of Lore but my max health is at 8 now for reasons I'm sure you know...absolutely getting wrecked by the harder enemies I met and kinda loving it. Thanks!

Developer(+1)

So glad to hear you're enjoying the game! 

That's correct, only fights reset on death/rest.

Good luck on the Grim Coast!

Deleted 1 year ago
Developer

I'm deleting the question above, not because it's a bad question, but because it contains a realm spoiler! 

Please leave realm specific questions in the Realm Questions board, where spoilers are allowed.

Ciao, complimenti per il gioco. Verrà mai tradotto in italiano? 

Is range also calculated using orthogonal squares, or could I shoot with sling at Diagonal Range of 2?

Developer(+1)

Range is calculated orthogonally. That means someone who is in a diagonal square from you is currently at Range 2 (one square over, one square up/down).

Does enemies block Line of Sight for the Ranged attack or only Permanent terrain blocks it?

Developer(+1)

Only terrain blocks LoS

When i try to download any of the PDFs and the .rar by browser says they fail virus scan and it wont download, this happens in Brave and Chrome... 

Developer

I haven't heard of this problem before! Do you have a different device or browser to try?

I was able to download them using Firefox

Hello there, on a realm map, between two points, is there a difference between lines and dotted lines ? 

Thanks for your answer !

It was in "the island" pamphlet, just saw that i needed a "climbing kit" for the dotted line. Sorry !

How do we make sure the Runes we make as a reward for custom maps are not overpowered?

Developer(+1)

That's hard to answer without seeing them!

As a solo game, the concept of being overpowered is a difficult one. Some people might like that, and others don't. Plus, the power of items is very much dependent on the context (the realm you're in, you're other equipment, etc)

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Hi, I have bought the physical version of Rune in portuguese (IndieVisivel edition), but it did not come with the realm atlas. Is there a way to buy only the realm atlas(in english)?

Developer

I would be happy to send you a PDF key for free! Feel free to email me gilarpgs@gmail.com and I'll take care of you. 

Oh, thank you very much ❤️

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I have been searching for a TTRPG game like this since playing the DarkSouls Board Game. I even tried creating something myself with no success - This is great! 

I have a few questions with my first game. I think they're easily home-ruled but it would be good to clarify them:

- When you explore, can you do multiple of the activities - or is it a choice? e.g. if there is Search and Lore at one location - can you do both?
- Say i start off and I move twice (filling in 2 slots of the clock in the example realm), are the activities now Day or Night? (Does the clock movement happen (after travel + before action) or (after travel + after action)?
- Does "Block 1" work like "Block 1 Harm per opponent" or "Block 1 from total Harm". Similarly, does "Block 2" work per opponent or for total Harm? 
- Can Block nullify damage from a Hazard?

- Are spells intended to be consumable (like a scroll?) or permanent?

Developer

You can do both actions. Point actions usually have some cost or interaction with the realm clock. So while you can do everything, that might not always be the best play. 

The clock movement happens after movement. So if you filled in the clock after moving, the time of day shifts. 

Block affects total harm.  

Yes. 

Spells are permanent. 

Hope that helps!

Thank you! That helps a lot. I managed to play through the default Realm with some mistakes, but still had fun. Good to know these bits for future games!

Developer

Glad to hear you had fun with it!

Hey, I haven't started playing yet, but I'm planning to do so tonight. I'm reading through the rules, and I'm curious about Lore. It says in the book that when you leave a Realm, your Lore is reset to zero. The book also states that you can leave a Realm unfinished, and come back later. 

My question is, in that circumstance, shouldn't I keep a note of the Lore I had in a Realm before I left it, and go back to that score when I go back to it? Because the points/events that might have given me Lore in that Realm do not reset, and also it makes sense that the character doesn't forget what they know for each Realm 

Developer

Yes, you keep your Lore score for a realm if you leave it unfinished and return later

(+1)

Thanks! 

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