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FATAL ERROR in Vertex Shader compilation

ShaderName: shdRainbowStripe2

D3DXCompile failed - result

at gml_Object_objWorld_Step_0

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stack frame is

gml_Object_objWorld_Step_0 (line -1)


What does this mean ?

This is a common crash that happens if you don't have the DirectX End User Runtime installed with certain graphics drivers. You can look it up and download it from the Microsoft website, and it should be a straightforward installation. (Just disable the Bing toolbar it wants to install, and after it installs the game should run fine.)

Ay, it works now ! Thanks