Found another bug where killing the witch in the inn causes a duplicate of the inkeeper to block the way out. Also. the fact that the weakest enemies spawn the furthest from the village is also a bit counter-intuitive.
Viewing post in Growing Vengeance: The Remake comments
Loaded a save from the first version, don't think this was supposed to happen. Also, if saves are meant to be incompatible between versions adding an intro skip and holding ctrl to zoom through textboxes would make getting back to where you were much less tedious.
Edit: Now killing an enemy with Essence Drain causes the textbox to appear multiple times, and it stacks.