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Unexpectedly emotional ending! This was a great experience! I remember Frank from last year and while it was fun in its own way, this really exceeded my expectations. I'm a little proud of myself, I didn't know I could compose such a nice melody, even if Justin likes his own more. Also, Justin, please don't throw blocks at people when they're constructing buildings, it's extremely rude. But I'm still happy to call you friend, and I hope I can play many, many more games that you make!

(3 edits) (+1)

Thank you so much! Glad you appreciated the game. Yeah, the fourth minigame is my favorite, it's the one where we put more effort into indeed.
I agree, last year the idea was nice, the realization not so much, the game was way too much frustrating. So, this year I decided to take the good idea and reinvent it a little bit, in a much less frustrating experience, and focusing on a "linear" story with dialogue trees. You can take decisions that affect the ending, and you can choose between a good ending or bad ending, and they depend if you pass or not all the challanges. But, the game flows from begin to end for every type of player.

Thanks again, can't wait to play your submission! Will do asap!