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ok, so aside from the story which is pretty much absent, you're the top contender so far. At least for me. You've nailed the theme, love the aesthetic of the game, and there are plentiful mechanics too. If you've actually used chatgpt api, I'm even more impressed. 

Also, you say in the description that you were constrained to 2 days. This gamejam lasted for 10 days.

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Thank you! Yes, this is using the OpenAI API. I know the jam lasted for 10 days, but I discovered the jam with only 4 days remaining, and out of those 4 days, I sadly only had time to work on the project for 2 days.

I’m not that interested in using AI in my games, however i am severely curious on the process you’ve used as i have literally 0 experience in implementing AI. Do you have any resources you’ve used, or event better, make a walkthrough of your process?

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I relied on this package here: https://github.com/srcnalt/OpenAI-Unity

It's a C# wrapper library designed for the OpenAI API, complete with a getting-started guide and a variety of examples.

For a more thorough understanding of the API, check OpenAI's official page: https://platform.openai.com/docs/guides/chat

There, you can explore all the parameters and understand what each of them does. I hope this helps!