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I’m not that interested in using AI in my games, however i am severely curious on the process you’ve used as i have literally 0 experience in implementing AI. Do you have any resources you’ve used, or event better, make a walkthrough of your process?

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I relied on this package here: https://github.com/srcnalt/OpenAI-Unity

It's a C# wrapper library designed for the OpenAI API, complete with a getting-started guide and a variety of examples.

For a more thorough understanding of the API, check OpenAI's official page: https://platform.openai.com/docs/guides/chat

There, you can explore all the parameters and understand what each of them does. I hope this helps!