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(1 edit)

EZ first place in the first 3 levels :). Fun idea. Best game i have played so far. Pretty cool that you have a leaderboard. One thing I noticed, is that the player gets stuck if he hits a platform horizontaly. I am guessing it's an issue with the physics material. Another thing you could improve is the player controller. Cayote time and jump buffering would be awesome. This would improve the feel of the player controller drastically. I have found a really great vid about player controllers. I would recommend that you check it out:

Overall the game is pretty fun and the idea is amazing.

Thanks for the review and congrats on your first place, let's see if anyone manages to beat it ;P

The player getting stuck on the platform is a bug turned into a feature basically. You can use it to place a platform, jump and stick to it, let the enemy pass below you and drop down again to continue. It can be used in some places where the enemy is moving horizontally.
You are correct though that the Zero Friction physics material would fix it.

Coyote time is in there but I must admit I did not spend a long time finding out what a good interval was, perhaps the time is too short. Jump buffering is not in there indeed, would have made the controller better so you are totally right there :)