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Hi. I just checked the demo. First of all, the music is amazing! Is it available on soundcloud? It really fits the mood of the game and does not distract form the process. Second, the dialogs are nice - I really felt the personalities of soldiers there. But at the same time I wanted more action (got bored at some point reading and reading, but maybe I'm just not from the target audience of the game :-) ). I'd like the game had more management aspect as in "the dark room". And, of course, seeing NPCs and gryphons illustrations would be really nice. I also really like the colour palette and pixel art - it really adds to the aesthetics here. i feel the game has quite a lot of potential, keep it up!

BTW does the demo end after the road is cleared from gryphons(I used the pedant)?, because the game was reset and I was returned to the home screen instantly after that (though I see from the devlog screenshot there is some more content in the demo). Anyways, I am lazy to start from the beginning to check if that was a bug or it really ended there (yup, I had no saves available because I could not same my progress, send you the error details via email).

Thank you, Alex! I think you've encountered a bug, and I'm glad you let me know about it. The demo should have had about 2 more "scenes" after the griffon encounter, and I think there may be a problem with the Mac version after all - specifically with saving. I'm going to work on that. 

I really appreciate your feedback, and you can find more information about the soundtrack here.  There's a chance that the tracks used in the demo won't be used in the final version of the game, but I still hope it won't turn this  way. : )