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(1 edit)

Probably not. As with most game jam entries (I suspect), it’s kind of an undocumented mess of tangled, slapdash code that I would not want to put out there for others to see, let alone try to support. Heh.

If you have specific implementation questions I’d be happy to talk about them, though.

ehehe don't worry then, itt was just simple curiosity because I liked the game :)

Heh. Okay! Glad you liked the game.

Hi, since you (understandably) don't want to share (messy) code: Would you like to create a Linux version? It seems that the Löve2D framework is also compatible with Linux, but I have no experience there.

I'd love to give it a try! I can also try the Windows version in e.g. WINE, but this could introduce different errors.

Wow, haven't seen any interest in this game for quite a while.

In order to produce a new build, I would have to re-familiarize myself with LÖVE again – I am completely out of that framework now, and haven't touched it in a while.  I'm working on two other game releases at the moment, but maybe I'll revisit Arkham After Midnight later – I did have more ideas for creating mysteries with it that I'd like to explore someday!

(+1)

I've stumbled across your Dungeon Hero, and when I like a game (or it's concept) I often look at the creator. And I love Lovecraftian stuff. XD

Totally understandable - I though the build for linux would be "just a button click" if the framework supports linux. XD But I agree, if it is not set up anymore, it's more work... I do not develop software myself, but I work in IT and such totally understand that it is not as simple as it seems. I still can try the emulator to get it running on linux - don't worry. If you like to compile it for linux, I still am interested. :)

Glad to hear it.  Just to keep your expectations in line, though, please remember that this was a game jam game, so the scope of it is pretty limited.  Thought I'd better point that out in case you want to adjust how much effort you want to put into getting it to run on Linux!

Thanks for the reminder. I didn't try anything, yet - we'll see how much I'll try. I promise you to use spare time only. ;)