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Single player: quite difficult right away - but the desperation taught me that there's a double-jump! I feel like this would be a great couch co-op platformer.

Yeah the early level bit could have been designed a bit better to force the user to learn the double jump, it is the most common frustration people have had. I do highly suggest it with two. Did some of the play testing with my kid nephew and it was a blast.


Thanks for giving it a go!