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(6 edits)

DevLog #2

Right Now, I'm mainly just building up some assets and testing them in UE4. Once I get enough pieces for a core to start then I'll be designing a very early small test map to work with everything on so that I can optimize it from there.

You can follow this along more closely on my Facebook Page since I tend to post the most there but I am also posting here and a few other places such as IndieDB.

This is mainly to help me realize and focus on developing it more and more as much as possible at least every other day on top of just showing everyone how things are coming along for it. :)

I've finished a platform to build on not too long ago.


Also, created a battleclub for melee attacks up close and personal. This one is now finished even though it's missing a piece of the texturing in the screenshot, sorry about that.


And now I am working on a handgun for a first ranged weapon though it's unfinished right now and needs a lot more work but, here's an early phototype design for it: