No problem lol
Also, another point I forgot to mention is that there doesn't seem to be too much that differentiates guns besides the amount of damage they do. Maybe look into that ?
And while shooting the hell out of the wendigos are fun, maybe give them a weakpoint or something to shoot at specifically for the sake of some strategy ?
Yeah, I planned to add more KINDS of weapon, but I wasn't sure whether the game would be fun or not and so I postponed this decision for future updates. Btw, I already have a prototype of a grenade launcher that has a launch power that dependends on the logevity of pressing the mouse button.
Of course, it'll be awesome to add weak points because for now you can only shoot wendigos' arms to prevent them from casting fireballs. I'm gonna add some weak points as well as variety of enemies.