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(1 edit)

I really like this game, you should publish it one day. The game is not actually hard to understand, it just needs a better tutorial, which I understand is hard to program with only three days. I enjoyed playing it on my phone, games like this fit portable devices very well. Things I would like to see in a new version are:

- the upgrade pop up should be on the right side of the screen so you can see the enemies and take more strategic decisions.

-A more attractive art style.

-Better tutorial.

-I guess, if you wanna make a full release, a story mode, if you come up with something interesting to tell, or a challenge/puzzle mode with limited moves or something like that.


oh, actually, I didnt  understand what the piercing thing did.

Thank you! These are some really good points indeed, for when we want the monsters to go back especially for instance, we need to still see the board to decide what to do.. and the tutorial and art style definitely need a complete rework. The piercing allows you to attack a creature while ignoring 1 or more defense (for example, if he has 2 physical def and 2 hp, and you attack with a physical attack with 3 damage, he will have 1hp left, while with 1 point of hysical piercing, he will be dead). But in fact it is only usefull at start, when creature have low HP: If a creature has 3 physical def and 1 hp, and can still kill him with a physical attack with only 1 damage and 1 piercing. However it becomes useless once you have way more damages than the creatures defense..

gotcha, glad I could help :)