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A hah! This is so brilliant!

I've noticed that some of the "Completed" connections on people like "Hank" arn't showing up on my game for some reason, even though everything is added correctly. For example, my Hank/Nathan enemy link never locked down! I think it might be something to do with me accidentally solving the case early without making them enemies, but I'm not exactly sure! 

Additionally, thank you for the reference image! It makes things much more easy to understand!

Also, thank goodness you told me it will stay messy! I was rearranging the board so many times to try and find a secret "Mastermind" over everything! 

(Sofia is the mastermind... right?) I'm still trying to piece together an exact "timeline" of what was happening!

Since it appears to me that she was trying to manipulate all the other students into several other pranks as diversions to plan the big prank? 

Sofia, Liz, and Rachel were all the "brains" behind most of the major pranks, with everyone else acting under their supervision mostly corect??

Once again, thank you for this amazing experience! It's a little tough to start on, but gets so good once you really get into it!

(+1)

Yeah, that was what u was thinking with Sofia, Liz, and Rachel each having their own spheres of influence and are enemies. Soft a managed to get in close to the player character to help take down the other pranks to be the last one standing. There is also mention of the tapes being deleted from the last case which would have been her. Some people not completing correctly could be a bug, I changed around how some of that works in the last few hours to make the mechanics more consistent, but something could have slipped through the cracks.