actually pretty impressive for gb studio physics and controls-wise. great work! :0
Thank you for the awesome feedback! I appreciate you playing my game!
For the physics, all I did was change the player's velocity, using the "player fields" plugin, in a simple timer loop. Since I can control the time with the loop and the velocity with the plugin, I am able to easily set the acceleration of the spacecraft! All done without needing to eject the engine code!