I do think the stamina bar need a rework and an example being the stick takes a 3rd of stamina even though it shouldn't but maybe a more powerful attack or a multi hit attack with the stick should. Another thing other than a dash is a rolling move with stamina that can stun an enemy if done correctly and stamina won't be depleted. Which brings another topic of parry attack and counter attacks that can help bring challenge to the game. If you don't parry correctly then you lose stamina.
Good idea or not you decide