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Azuzuzuzu
Recent community posts
Jashin how about making masturbation function a reward for beating first boss? and making it a gameplay feature? currently this function doesnt find much usage.
idk how it could work as gameplay feature tho, so this is just a random sugestion
also while syahata masturbates, enemies should treat it like taunt and go straight away to rape animations rather than attack
ok so i got here a few ideas and an bug so here we go:
1 - The bug:
when i were on 1st boss shooting with the pistol i found myself somewhat stuck, it happened when i were Aiming with gun > then Shooting > and trying to move right after, when i did this game registered me as holding the Z button (the one that "taunts" enemies) making me unable to move until i pressed menu and resumed (Mobile paid version)
2 - Suggestions:
(please pay more attention regarding 2.1 and 2.3 points, these are some that i think the game actually needs to be even better than it is gameplay wise)
(also way to heal back even if it would be small amount of heal, would help a lot sometimes)
2.1 - make bosses more rewarding:
currently the boss in gym is somewhat of a chore, in terms of difficulty its fine, but i think it would be nice if every boss would leave us with some reward, giving syahata some sort of progression, that could be new weapon, new mechanic / ability, or familiar that could boost some of other mechanics, as example buff the masturbate mechanic and make it recover heal but charge the pink guage much faster in exchange like a powerup that changes already existing mechanics, being able to restore heal at any place would be really nice tbh ofc you can do it your own way, main point is that bosses should give some progression to syahata, an obstacle that rewards players for beating it.
2.2 - Respawn boss option:
with increased difficulty as example
2.3 - Ammunition:
currently ammunition is somewhat limited resource, but its not rly good gameplay wise, because if someone uses some ammo on clearing enemies while hes on the way to boss (a boss he doesnt expect at that time) he might be out of bullets and have to repeat whole run again, cuz there no way to restore necccessary amount of bullets
my idea for solution would be to give player ammo mags whenever he on save spot:
IF player has < 5 ammo mag
give this player enough mags to put him at 5 ammo mags.
thats better than putting one time ammo mags around save spots
2.4 - costumizable parameters:
i think it would be nice if player could setup parameters of various stuffs before starting game, and he could adjust stuffs like...
player hp, enemies hp, enemies atk, amount of cum they inflict, amount of eggs, incubation time, corruption level caps, and pretty much all gameplay related parameters
I understand that so far in game project you might not want interfere with these parameters, so its your call, thats just somethin i think would be nice to have in game
2.5 - more corruption levels:
this corruption mechanic adds a bit of character to syahata, she gets corrupted over time and wants it more n more, which is fun mechanic tbh
but i think it would be nice to have at least 1 or 2 more stages of corruption, that would need even more semen count, like 1000 or more, so peoples to see all game content would have to actually grind a bit xD
2.6 - semen count managment:
add way to lose on semen count maybe by the familiar or simple masturbation
this could add some balance mechanics where you need certain amount of semen to go throught certain locations
2.7 - abilities to jump dash and sprint, could use a lot stamina or something but also would provide some utility in some situations, this could be connected to the point 2.1 as special abilities from beating bosses
I think thats it for now, Thank you for your time reading this
dont worry, even if Jashin is tweaking code, it wont affect the game update we get.
When you finish your game in unity, you gotta "build" it, and this game build is what we get, which means that once game is built, jashin could completely change code, and perform another build of the game, it would work like opening version 1.1 and 2.1, technically same game, practically different updates
Bugs are expected either way, but thats just how game development works