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(1 edit)

It definitely looks cool
How does 2.5D exactly work?

Yeah kicking some chickens (sorry, hideout folks') behinds again ^^

In Unity? Really easy, open up a 3D game project, put some blocks in, then add an empty game object, put a SpriteRenderer in it with sprite selected, give it a Box/Circle/Whatever Collider and then if you want to add a Rigidbody, just add a Rigidbody, not a Rigidbody2D, that doesn't matter