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This is glorious. I think grenades are overall successful in that they require the player to use them intentionally and carefully, but I wish they felt correct to use a little more often; I just ignored most of them. The activate/deactivate mechanic is neat but doesn't matter much in the moment to moment gameplay. I think the worst thing I can say about the game is that the lump tutorial message in the bottom right of the screen hogs a lot of space. The game is a blast though! 10/10, would consume the flesh of cops again

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Thanks, if I ever end up expanding the game I'll keep what you said in mind. The reason why it's so massive in the corner is because it's a remnant of when there were gonna be different lump classes (imagine the picture below but with different lumps). it got scrapped do to scope creep but I never got around to remaking the art. I had a lot of quality of life things I wanted to add but never got to because of time, glad it's still fun though : )

Ahhh, that makes sense!