Literally, one line of code prevented the whole gameplay loop of pollution management, combat with mutated fish, making families, fish dying, even going to other biomes from triggering after the last quest. I just ran out of time to test and had to literally throw it on itch.io in the last minute of the jam. That's Jams for you though. It was great fun making and I learned a lot. I'll fix the bugs afterward and I am sure it will get a few plays :) I'll make damn sure there are lots of mutated fish :)