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Hi and thank you for this game! Making C64 games is not an easy task and you have accomplished that! The concept and presentation of Deathflood are great, please keep improving the execution of the game itself, as it could use some polishing to improve things further. I would suggest taking stock of the feedback on itch from various players and then using that as a task board to implement into the physical version from poly.play. (https://www.polyplay.xyz/Commodore-64_1)

Thanks for your feedback. When i started coding the game i made some lesser good decisions due to litte expirience in coding assembler on the C64. So there are aspects that would have done completly different now, but this would require to rewrite large parts of the game. Some of the flaws don't weight that much when you've played it for some time and the game was created with a motivation to play it again (multiple endings). So i decided to leave it as it is and gather the feedback as foundation for the  successor.

Nice! A successor would be awesome and well done!