Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

WindigoProductions

44
Posts
242
Followers
A member registered May 10, 2023 · View creator page →

Creator of

Recent community posts

Burntime was actually an inspiration for the development of this game :-) We tested the game on real hardware running Ms-Dos and in Dosbox 0.74-3 without encountering such an issue. Maybe you can try it in classic Dosbox?

I checked the options to make an adjustment. Unfortunately, all of the adjustments that I would consider would not be possible to implement with reasonable effort. Therefore there will be no change here. In the future, we will pay more attention to readability on older monitors.

Thank you for helping to remove this bug :-) I already found some time today to test the fix and everthing looks fine to me. I made a new version and replaced the download file.

I would like to give you a quick update. I was able to reproduce the bug and to identify the problem. 

The reproduction is: You play with at least two human players. Human player 1 ends his turn on the move. An event occurs and human player 2 starts it's turn at a city. Human player 2 is stuck now. 

The bug appears with any event. There is no way to avoid that bug by adding computer players. The only chance to avoid it is to play without events of course.

I have created a fix and will release a new version the next days, after carefully testing the change.

The game has been tested on real hardware, but not everyone is using a CRT. I have one but it's not working properly anymore. So it's difficult to decide wheter a display problem is caused by bad hardware or bad visual design :-) It would be difficult to add such an option at this point. But i will consider it. Depends on how we handle the bug you reported.

Thank you for your feedback :-) I will try to reproduce the problem, but this will take some time. Was the match started with CPU players too, or just human players?

You're welcome ;-) Thank you very much for your feedback.

Thanks for trying anyway :-D

Thank you for your nice feedback :-)

We are very happy that you like it. Thanks for the feedback!

:-)

Thank you for mentioning our game in your video.

Thank you very much for the positive feedback and the video.

That sounds very interesting.  There is an email address in the About/Disclaimer section of our website.

Thank you very much for the video and of course for your C64-Wiki article :-)

They're a little different, but "Auf Achse" was actually the inspiration for this game. Great that you noticed. I loved to play it as a kid too :-)

Thank you very much :-) It's always great to get feedback like this. There's a little announcement for Die Kaufmannsgilde on our site. The core mechanics are similiar to Spediteur, but it's still a very different game.

That would be great. If you would like to contact us, you can find an email address in the “About Us” section of our website. I'm also looking forward to the release of the printed version.

Thank you for your positive feedback :-) I saw on the cover that you wrote a review of Devolution. Has the first issue of your magazine already been published? 

Thank you :-)

Thank you :-)

It's just a game in a completely fictional setting. Nothing else.

Thanks! :-)

Thanks for the video. It was actually a lot of work to get everything into one file. I'm very happy that you like it :-)

Great video. Thank you!

Thank you for your feedback. It's always nice to see when someone enjoys what we do. And especially that the extra effort for the DOS version was worth it :-)

Please try the new sd2iec version.

Thanks! I always enjoy watching people play the game. A good way to identify aspects that I could do better next time :-)

I wrote a small article today,  where i describe how to get the game started on real hardware via disk or Sd2iec.  You can find it here: https://www.windigo-design.de/wp_articles.html

You cannot run the disk version from an SD card directly, since it has a dedicated disk loader. What you can do is to load the game directly as you already did. But instead of typing RUN you have to type SYS 2064 and then press enter. Then the PAL version is started. Or you try the cracked version from csdb.dk.

Maybe a fortune teller can tell you that ;-) But they are not character specific. There was no memory left for that.

Very nice :-) How many endings have you seen so far?

Yes, you need a real disk drive. There is a cracked version on CSDb. I havn't tried it but afaik there you can load game and intro directly.

As far as i know, writting C64 disk with an pc 5.25" drive doesn't work. Once i had a cable someone made for me, to connect a 1541-II via serial port with my 486. Last year i wanted to backup some C64 stuff from my old disks and just bought a XU1541 interface from ebay to connect my 1541-II via USB with my laptop. Worked perfectly. Does this answer your question?

Fortunately, the game does not require keyboard input. Thanks anyway, I'll check that for future games.

(1 edit)

Thanks for sharing the picture. Seeing the game on real hardware is great :-) I've some original hardware lying around but even don't know if it still works. The original CRT has a nice selection menu for intro/game ;-) 

I'm really looking forward to it.

Thanks for your feedback. It took some extra effort to create a version that could be used to manufacture the cartridges. This version should be available exclusively for the physical cartridge release - at least for some time. Sorry :-(

Thanks for your feedback. When i started coding the game i made some lesser good decisions due to litte expirience in coding assembler on the C64. So there are aspects that would have done completly different now, but this would require to rewrite large parts of the game. Some of the flaws don't weight that much when you've played it for some time and the game was created with a motivation to play it again (multiple endings). So i decided to leave it as it is and gather the feedback as foundation for the  successor.

A .prg is a single file. A .d64 is a complete disk image. You can drag it onto Vice for example to play it in an emulator or you can copy the files from the disk image to your SD card. DirMaster ist a tool that can be used to extract the files from the disk image.