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(+1)

I liked the part where you poke toads. Good game.

Though at certain points my fairy started walking to the bottom right. I have a HOTAS plugged in so maybe the game was detecting the input from that. Strange that it didn't detect it from the very beginning if so.

Thanks for playing!

This is the first time I have heard about a problem like that, I don't get many reports about controls having odd behaviors. Have you tried using the HOTAS to control the game? I know they are not designed for games like this, but it could give me some clues about whats going on.

(+1)

https://files.catbox.moe/pgx36o.mp4

Yeah from the looks of it, it's detecting the left and right throttles as axis inputs. It must have ignored them for most of my playthrough but then there was an input jitter or something and it picked the hotas up, since it wasn't an issue until level 5 or so.

It's not a big deal and I don't think it's something you have to worry about. I encounter this problem with various games that have controller support, though Noita had a specific option to disable gamepad input altogether so it'd be nice to have but again not a priority especially at this stage in development.

Thanks, I will look into ways to toggle on/off controller inputs.