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(+1)

Hi there!

I guess I miss your comment here. Sorry. You can try to check the sample project to see how I did it. But basically, this:

I check the hue color value of the event, and based on that, I change the hue color to the opposite value. On the sample project, I used events 20 to 181.

But that was just my case. You can do it with only one character if you want. Let's say the player, so you should use: $gamePlayer.hueColor, for example.

(1 edit)

Ah, that's so ridiculously simple, I don't know why I was expecting it to require more steps... And I guess I kinda forgot about my question too, lol, but thanks for finally responding! And the new feature is gonna be super-handy too, great work!

Thanks, friend! Happy RPG Making! 

^^