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How Would I Go About Making A Game, And How Do I Ask For Help?

A topic by Pastry created Sep 24, 2022 Views: 721 Replies: 16
Viewing posts 1 to 7
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I've wanted to make a game for a long time, but I don't have any coding skills or experience making actual games! I can write stories and make art, but I'm lost on how it would be put together and make it function.

I know we all have to start somewhere, so I haven't lost complete hope yet. That being said, does anyone have any advice on making a game as a total beginner? If I can't do it by myself, then how would I go about asking for help?

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You're in the right place! Lots of helpful people here and most of the games you'll find on Itch are relatively simple (compared to their AAA counterparts).

Since you're just beginning, I would start with this video which does a very good job of explaining one of the basic concepts you'll need to understand -- the main game loop.

Once you understand how a game loop works, I would recommend trying a simple game engine, like Scratch, Hyperpad, Construct 3 or Gamemaker. After finding one that is intuitive, try to make a short, simple but classic game that's already been done before. A text adventure, Pong, Tetris, Space Invaders, the first level of Mario, etc. Think of it like learning how to draw by copying something that's already been drawn for you.

After you feel comfortable making a game like those, try and modify them with your own stories and art. Eventually you'll gain the confidence and knowledge where you can start making your own game and come up with your own game mechanics. Game Jams are great for creating small projects and testing their viability. 

Most of all just have fun!

Moderator moved this topic to General Development
Moderator(+1)

This question is asked often, here's a recent related topic for example, and another topic from a while ago.

But first, what kind of game do you want to make? They require different skills and tools, so it matters if you're thinking CYOA versus visual novels, shmups versus roguelikes, and so on. Speaking of which, do you feel up to learning how to code?

I wanted to make a small pixel RPG with visual novel elements!

I'm up to learning anything!

Moderator(+1)

For that kind of game people usually go with RPG Maker, but that's Windows-only and expensive. Ren'Py is free and open source and can also work, but it would be better for a VN with RPG elements. Worth a try anyway.

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Thank you for this information!!

I like pixel RPGs, psychological horror, visual novels, and open-world games!

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I have a question, If you're not good at drawing, how do I still create the game I want?

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Okay, I'm okay with coding, so ill keep your advice in mind and try to work to improve my skills. Thank you!

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I wouldnt mind helping you get started over discord or something! :) 

Just let me know if you're intrested.

That would be amazing!

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feel free to add me on discord Lukas#2754

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I sent you a request! I'm Golden_Nebulas

I'm new to this as well but having lots of fun learning. I bought Gamemaker Studio 2 and it's been really intuitive to learn and follow YouTube tutorials. Would you want to try making something together? The pixel art is my biggest hang up so I think we would complement each other. Please add me on Discord trash_daddy#1182 Anybody that's interested in working with/helping out a new game dev. Feel free to add and shoot me a message. =) 

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Hello this is Gulshan Negi

Well, developing a game as a beginner can be an overwhelming errand, but it is certainly conceivable with the right assets and devices. By following the tips above, you can become familiar with the rudiments of game turn-of-events and build your confidence to make your own games. Therefore, don't be afraid to begin creating games right away! 

Here are a few extra tips that might be useful for novices:

1. Don't be afraid to try new things. Experimenting is one of the best ways to learn. Find out what works by experimenting. Feel free to commit errors, as they can be an important opportunity for growth.

2. Feel free to request help. Numerous individuals are willing to assist novice game developers. You can connect with other game developers and get assistance with your project through online forums, websites, and even local game jams.

3. Have a ball! Making games ought to be fun. You're less likely to stick with it if you're having fun. So unwind, have a good time, and take pleasure in the process of making your own games.

Thanks