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Wow, really fantastic presentation! The visuals are gorgeous, especially with so many subtle lighting and animation effects. The core gameplay loop is really solid! Rolling around and breaking walls feels really nice, the arrow pointing to the glowing pillars is quite helpful, and the different enemies being added over time adds some nice variety. I would love to see this expanded with more power ups or player mechanics, but as it is, this is stellar work for a jam game!

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Thanks a lot for your comment ! Working on this game was a bliss, and I'm pretty happy with the results I got at the end, I hope you had a lot of fun too !

I got a bit overwhelmed by work these last weeks, I'll try to give feedback to everyone who took the time to comment on my game during the next days, as I think it's way more important than the rating.

If you like what I do, I suggest you to try the game I'm currently working on with my friends, we have big plans for it ! It's a fast paced roguelike, where you are a cute vampire sucking blood from your enemies !

https://guilloteam.itch.io/midnight-blood-rush

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Cool, I'll definitely check that out!