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(2 edits)

Great game design. Very interesting twist on flappy-bird.

I gave you bonus points on aesthetics, because there's no rating category for design.

Did you try a variant where the keys had to be collected in the correct order?

I did actually initially want them to be in order, but due to the general weirdness that is Construct's "codeless programming" style, I went with the easier (for me) solution of not requiring you to collect the data in order. Thanks, for playing!