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Hello from tonight's stream!

I managed to get to stage 10 before I had to throw in the towel. This idea is very fun, but VERY hard to control. There would be a benefit to making sure the player knew what side was what on the ship.

I will admit, stages with walls you held a button on to move were just not fun. However, dealing with getting through ships was fun, as was that scenario of parking with all the parked ships. Overall, use of moving obstacles or things like the parked ships will end up being more fun for players. The walls can work, but it can't be this thing of racing to get through. The mechanics require patience, not gunning it.

I hope in your next update, you'll be able to include some sort of music with a space feel. :D Yeeeeeeah