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It seems that there is a problem with canvas scaler. I apologise for that and will be fixing it as soon as possible. For now I suppose the only way to play the game by not be in Full Screen

That isn't the only problem, after pressing the try again button, it will crash with the error message.

Could you please tell me or show me what the problem is exactly?

I have updated the game! Hope this time it works. Even though I still don't know what the problem is.

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If there aren't any more problems please let me know. :)

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I think I was referring to this problem by pressing try again:

I see. Perhaps there needs to be an update of some sort with webGL? I am certainly not sure. I am currently using the latest unity version 2019.1.0f2 and the build was through webGL.