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this game is good. Overall gameplay wise is decent but I think it should been multilevel based before going thru hard mode.

Thank you very much for your feedback~


You are right, the game does start off too difficult. I didn't really see that, when I designed the level.

Originally, I planned to include multiple levels, but to be honest, the start would not have turned out much better :') 

For the future, I'll try to imply the intended path, to play a level, by hiding non-relevant elements behind fake walls and reveal them first, when the player beat the level once. Then said additional elements can be used to optimize one's score and to gather stars, which perhaps can be used to unlock bonus levels.

On top of that, I'll try to make the levels shorter, so it's less tedious to go back and try them again. 

That's round about the vision I have for the after jam version of this game. 


Thank you for playing!