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played this week and loved it! told a really fascinating story, started very bright eyed & bushy tailed but got into a lot of political stuff like a good mech/war story does.

My only complaint is both turns focus just on the mech, whether they're being asked a question or telling a story, there isn't any on the new pilot, so we tweaked it that on the mech's turn, they aspire to learn more about the new pilot's motivation. in addition to exploring the mech's grief through the new pilot's eyes, you now also  get to witness how the loss of their old pilot will affect the mech's relationship with people going forward and made for a more balanced experience for two players.

(+1)

omg thank you so much for this super helpful and insightful comment! you're totally right - the mech should have the opportunity to question the pilot as well. i will make an update in the rules as soon as i have time!