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Alright, just finished the newest drop, gotta say, love the new password save function, like how they did it in arcade games, and the fact that theres now SFX brings things even more life.Also really dug the new Prologue/Tutorial, I'm sure it'll help new players pick it up faster, although the "A" being for "Anything with words in it" threw me off for a bit. Aside from that, there were a couple of times the tutorial where I took damage due to the puzzle being a bit funky, which I'll send & see if I'm blind or not :)


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Nice catch! I create these levels manually and sometimes I miss things. The inconsistencies you found, were design mistakes.

Thank you very much for your feedback! You were the first one to playtest this new version!

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Always happy to help :) And hey, this means we get two updates back to back, no complaints here!

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Decoy numbers are just there to confuse you, but they shouldn't mess with the puzzle's solution. I fixed the inconsistencies and I colored Dedu's dungeon hints in blue, to help people understand better how to use the "A". And which all that, I updated the game to v1.51!

I don't know if it's just because of myself having solved them already, or if when you updated it it did something funky, but all of the paper puzzles have orange squares where you're supposed to click, even the map and the clock in the safe.

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Yes... T_T
I accidentally released the debug mode. I just corrected it though.. in v1.52! New releases are hectic and things like that can get easily overlooked.

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Excellent! Glad we could get this all hammered out, and I'm always happy to Beta test the new drops  :)

Awesome! Thanks for all your help!