Hey! Sorry it took me so long to check this out. I added it to my bonus games here but I think it's shaping up really nicely so far! Having an open world element was smart since most 3D puzzle games are just going from one closed room to another.
I'd like to see more of that, something that gives the setting a story, like the crashed ship? I haven't had time to get through much of it, though, so I'm not really in a position to give any quality feedback beyond the core mechanics, which are great. Will play more when I have more time.
I generally love to see puzzles like these tie into the world rather than just exist in them, like each one helping to complete a task in the environment. Power something up, get water flowing to an area, etc. So I'm curious to know what the hook is with this game as I continue with it!