Wonderful game again, guys! As usual, the art style is fantastic and well suited to the tone. I really like the world building so far. It was sparse but kept me engaged, not too much reliance on notes, leaning into exploration and environmental exposition instead. Looking forward to what's to come!
My main issue, which could just be me, is the game was way too dark and with not enough contrast between the shadows and light, making a lot of the details muddy. The dialogue text in particular appeared almost faded and washed out, making it difficult to read.
So I hope to see a little more balance in those levels so the whole style can really pop and things are clear. Also possibly better visual cues to when you're going to be spotted or when the darkness is going to take over since sometimes I wasn't sure. Beyond that, it's shaping up great and I'm excited for the full release. Good luck with development!